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A day in the life of the Nintendo hardware designer. It�s a tough job, but someone�s got to do it!
Design guru speaks on the GameCube and Nintendo hardware history
Posted by Staff
At a recent press interview, Ashida Kenichiro, chief of hardware design at Nintendo Japan, gave a detailed account on the design and evolution process of the GameCube�s aesthetics and ergonomics.
�Hardware design began in about March 1999, and controller design began in about April 1999,� said Kenichiro-san.
�Hardware design began in about March 1999, and controller design began in about April 1999,� said Kenichiro-san.
�Everything was taken into consideration during the process including the hardware itself, the logo, name and packaging.
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Back then of course, the system was still codenamed Dolphin. The design process was conducted at Nintendo's headquarters, and many engineers were involved in the mechanical design of the system. I think viewing the early software in development influenced the design of the console itself the most.�
Kenichiro is the man behind the Super Famicom, or SNES, the Nintendo 64 and